![]() ![]() Expressing concern over the future of GGPO, Oliva began work on Fightcade during a prolonged GGPO service outage. ![]() Pau "Pof" Oliva, one of Fightcade's major contributors, noted that the GGPO client often suffered from intermittent service, sometimes going offline for several days at a time. The GGPO client supported a wide variety of popular arcade games, such as Street Fighter II, King of Fighters, and Metal Slug. GGPO was originally bundled with a client that enabled users to play networked multiplayer games via an embedded emulator. GGPO, the networking middleware which Fightcade uses for facilitating online play, was created by Tony Cannon in response to the poorly-received netcode of the 2006 Xbox 360 re-release of Street Fighter II: Hyper Fighting. ![]()
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